Usage notes
Designed for your project and your choice of tools.
GamePilot is not positioned around a single engine. Supported project types, tools, and versions must be confirmed for each release.
Builder 0.2.0 has been reviewed only as a Windows x64 local test build. Other systems and project integration methods have not yet completed acceptance testing.
The current test workflow uses a project directory containing project.godot. Support for other engines and custom tools awaits verification for the corresponding release.
Release notes will answer these questions
Project integration
Project formats, engine and version requirements, and what to prepare before integration.
Devices and dependencies
Desktop operating systems, processor architectures, required tools, and known limitations.
Models and data
Available connections, sources of cost, and data transfer during model calls.